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NPC Generator

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Lvl.
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Seed

Advanced [show]


Gerald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in an above average manner. His clothes are grease stained in places. His auburn hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Gerald Winterbourne, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with black and red striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family In his 18th year, his parents were killed by a dire rats raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of dire rats; and he is content

Flaws: Depressed, Mundane. Bonds: Attractive, Criminal record, Enemies. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Lance Bradford, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Anselm Burton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His auburn hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Anselm took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Anselm Burton, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Violet garnet (200 gp). Star ruby (1000 gp). 1 Minor magic item.


Social Check DCs


Heward Harper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is braided into rings. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Athletic, Impeccable. Flaws: Addict. Bonds: Attractive. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Heward Harper, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 18 (+4)9 (-1)
Skills Performance +2, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp.


Social Check DCs

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