Emmeline Emsworth, Female Human [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered sickle and tarnished mace as well. She has wavy blonde hair. Her fierce violet eyes like to dwell on things.
Personality: She has always had a great fascination with Human culture. She misses her home and complains about the freezing weather, even in summer.
History: Emmeline hails from a village terrorized by drow. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by drow. Emmeline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Many drow want her driven away; and she wants revenge against drow
Ideals: Fighting. Flaws: Racist. Bonds: Poor, Immigrant, Enemies. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Red garnet (110 gp).
Mary Stanton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is cut short. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She plays an instrument quite well.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Spice Merchant, but she got bored and became a Shipwright. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Sensitive. Bonds: Rich, Military, Job. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Ermina Leighton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Ermina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Sold as a small child to a wizard, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is her passion; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable. Bonds: Attractive, Mentor, Adventurer, Enemies. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Finely wrought small gold bracelet (10 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (800 gp).
Agatha Elton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, yellow cloak. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her red hair is styled in orderly dreadlocks. She has several tiny jet earrings on each ear.
Personality: Aggressive, abrasive, and angry, Agatha embodies much of what other species detest in the Humans. She takes great joy in being the best Courier in town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Fiery yellow corundum (1100 gp). Malachite (10 gp). Malachite (10 gp). Jasper (30 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

