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NPC Generator

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Advanced [show]


Ida Nash, Female Human [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt, and sports empty pouches on her belt. Her hair is long and golden with streaks of silver, and is pulled back with small black clips. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invites people to come help in her community garden.

History: She was born to loving parents in a slum to the north. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Mundane. Bonds: Poor. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Ida Nash, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Darby, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is physically well-built. Her golden hair is heavily combed to the left. She has a dull look in her green eyes.

Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She was granted necromantic powers by her dying brother.

Motivation: Doesn't want to be a Herbalist and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Gifted. Bonds: Poor, Immigrant, Family. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Susannah Darby, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)9 (-1) 15 (+2)13 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Giselle Tickle, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her hair is brown and curly. Her brown eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Giselle was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Giselle's father didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Has a crush, Criminal record. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Giselle Tickle, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Adelard Leighton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears yellow leather gloves, a yellow jacket, and tight pants, he is not a threatening figure. His brown hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Courier, who enjoyed hunting, Adelard was taken on many hunting expeditions. A gifted student he started as a Courier, but he got bored and became a Dilettante. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Sensitive. Bonds: Slave, Nature, Job, Family. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Adelard Leighton, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs

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