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NPC Generator

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Advanced [show]


Alex Oakley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is smooth and relatively long. His gray eyes peer out from beneath his deerstalker blue hat.

Personality: He has always had a great fascination with Human culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and doesn't want to be a bounty hunter and was forced into it by his family

Flaws: Racist, Disease. Bonds: Rich, Attractive, Family. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Oakley, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Millicent Walpole, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an entirely white suit with black socks and a vest with buckled shoes. She has a very tight haircut. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Millicent took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Millicent Walpole, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Banded agate (6 gp). Moss agate (6 gp). Black pearl (400 gp).


Social Check DCs


Heather Atherton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fancy white dress. Her brown hair is thinning but still full. This brown eyed southerner is not easily forgotten.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Heather was born with her father's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Adventurer, Nature. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Heather Atherton, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Wheatley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her brown hair up. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She has passion for adventuring and risk.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Alice Wheatley, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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