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NPC Generator

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Advanced [show]


Margery Branson, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. Her hair, while still mostly brown, has prominent grey streaks. Her green eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She believes the world needs to unite to get rid of drow once and for all.

History: She was born at the edge of vast plains. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by drow. Margery was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: To be a Seamstress again; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic. Bonds: Enemies, Nature, Slave, Job. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Margery Branson, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Black star sapphire (700 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Dayton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She keeps her black hair in a flapper bob. Her eyes, though not visible through her cowl, are brown.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful wizard made her what she is. A gifted student she started as a Fletcher, but she got bored and became a Bellfounder. She ran away from her former home and has been making her living as a Bellfounder for the past few years.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and she is unsatisfied with her job

Ideals: Philantrophist, Optimist. Bonds: Attractive, Mentor, Job. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Melissa Dayton, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 10 (+0)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His hair is short and golden. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the old dungeon and found the beat up rapier and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Addict. Bonds: Attractive, Nature, Adventurer, Poor. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Miles Beckwith, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 4 (-3)8 (-1) 16 (+3)12 (+1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. White pearl (50 gp). Tourmaline (50 gp). Bloodstone (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Langley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear blue clothing when he does not wear armor. He has a golden handlebar mustache and slicked back golden hair. His gray eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Rich, Nature, Adventurer. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Langley, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 13 (+1)18 (+4)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs

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