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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his long auburn hair kept up in a rat tail. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Wymar was born the youngest of three triplets. He was an apprentice working in his mother's forge. He became a Barkeep soon after.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Family, Job, Adventurer. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Gentry, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Chrysoprase (20 gp). Alexandrite (1300 gp). Onyx (20 gp). Black pearl (1300 gp).


Social Check DCs


Matilda Sherwood, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a colorful flower in her red hair. She has gleaming, smiling violet eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Energy wise she seems alert and responsive.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Nothing but the best is good enough for her; and she is compelled to act according to her religious beliefs

Ideals: Impeccable, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Matilda Sherwood, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Chrysoprase (80 gp). Rock crystal (80 gp). Aquamarine (1000 gp).


Social Check DCs


Kody Digby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and dresses like a well dressed Courier does. His left hand appears badly burned and disfigured. His top hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.

Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: Kody was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Kody Digby, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Mitchell, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is singed and shortened. Her eyes, though not visible through her cowl, are amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Religious. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Elizabeth Mitchell, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 18 (+4)11 (+0)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp. Peridot (30 gp). Emerald (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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