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NPC Generator

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Advanced [show]


Agnes Clayden, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears baggy green pantaloons and a tan scarf. Her black hair is heavily combed to the right. Her gray eyes lackadaisically let the world flow into them.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and wants to raise her children well

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Rich, Immigrant. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Agnes Clayden, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Beatrice Oakley, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a violet cloak and cross-gartered grey stockings. Her brown hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Beatrice grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beatrice. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Optimist, Gifted, Justice. Bonds: Criminal record. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Beatrice Oakley, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Cecily Halsey, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a yellow suit, green shirt, and brown tie. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She enjoys reading and quiet.

History: Born in the north to a Mercenary, Cecily learned a great deal about her father's area of expertise. A gifted student she started as a Junk Dealer, but she got bored and became a Mercenary. She has achieved small success as a Mercenary.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Athletic, Fighting, Logical. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Cecily Halsey, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills History +6, Insight +3
Senses Passive Perception 10
Languages Common, Draconic, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Ida Marley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a tight fitting tan shirt and pants. Her small hat is riddled with cuts and holes. Her ears are large.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to make almost anything out of random pieces of junk.

History: She was born in a small forest village. Through the years after Ida was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ida's mother didn't care for her much, and the feeling was mutual. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Ida Marley, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. An abacus with copper, silver and gold markers (110 gp). Cloth of gold vestments (110 gp). A roughly beaten golden orb (110 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs

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