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NPC Generator

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Advanced [show]


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His chestnut hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He worked as a nervous Farmer and found it very stressful. He has drifted from career to career and currently works as a Farmer.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Joker, Artistic. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Wymar Sydney, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 13 (+1)7 (-2) 12 (+1)8 (-1)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Wade, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. He has a small bristly mustache and wavy silver hair. This violet eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Insomniac, Addict, Disease, PTSD. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Solomon Wade, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Deception +3, Insight +7
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 4 Tanglefoot bags. 3 Holy water.


Social Check DCs


Helen Gracey, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She also is a firm believer in the womanly ideal.

History: Born in the west to a Cartwright, Helen learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: To be a Engraver again; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Helen Gracey, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 8 (-1)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Shirley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. She carries with her a set of clubs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has brown hair. She wears large thick round spectacles.

Personality: She is witty, but her monotone delivery comes off as unnerving She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She desires power and/or immortality; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Joker. Bonds: Immigrant, Rich, Adventurer, Criminal record. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eloise Shirley, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Star ruby (700 gp). Moss agate (10 gp).


Social Check DCs

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