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NPC Generator

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Advanced [show]


Herleva Garrick, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears professional attire. Her silver hair is slicked back into a classic pompadour. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. She uses divination through singing.

History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, In love. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Herleva Garrick, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Denholm, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a pastel collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her golden hair is matted, messy, and big. She wears large thick round spectacles.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a Fisher, her father struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Human conditions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Family, Poor. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Isabella Denholm, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 16 (+3)16 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Malachite (7 gp).


Social Check DCs


Emmeline Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case, and she perpetually has her sword ready. She wears a small hat to cover her moderate length auburn hair. Her green eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in a small desert village. Emmeline liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Gifted. Bonds: Family, Nature, Slave. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Emmeline Birkenhead, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)14 (+2) 7 (-2)8 (-1)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Alton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears a green vest and prefers blue and red shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a glaive. Her golden hair is cut jaggedly and amateurishly. Her violet eyes dart from person to person to random spaces in the air.

Personality: Joan speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Stableman, but she got bored and became a Seamstress. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Joan Alton, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)6 (-2) 11 (+0)12 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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