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NPC Generator

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Advanced [show]


Alice Hampton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a pastel tunic with black highlights, and long yellow pants that bunch up around her shoes. She has styled her brown hair well, parting it to the right. She is very pretty but has cold, dead eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Ruler, but she got bored and became a Guard. She then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Attractive, Job. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Alice Hampton, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Deep green spinel (120 gp). Coral (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Trym will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now owns his own business.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Extrovert. Flaws: Ugly, Forgetful, Antagonistic. Bonds: Job, Enemies. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Trym Staurheim, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)17 (+3) 10 (+0)17 (+3)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Heiser, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her blonde hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.

History: Helen was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Helen Heiser, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 4 (-3)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Moonstone (30 gp). Eye agate (15 gp). Malachite (15 gp).


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Arnold was born the youngest of three triplets. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Slave, Family, Adventurer. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Arnold Mitchell, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Alexandrite (1400 gp).


Social Check DCs

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