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NPC Generator

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Advanced [show]


Melissa Springfield, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears an entirely green suit with brown socks and a vest with buckled shoes. Her clothes are grease stained in places. She has silver hair. Her eyes are amber.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the north, but her parents moved at a very young age to the west. Melissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Melissa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Joker. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Melissa Springfield, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Red spinel (70 gp). Malachite (4 gp). Chalcedony (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Langston, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. Her tied-back hair is brown. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. She has had some formal painting training, and achieved minor success. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Herleva Langston, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. Onyx (60 gp).


Social Check DCs


Griselda Carlyle, Female Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, she is an attractive figure. She wears a tan cloak and cross-gartered black stockings. Her hair is brown and curly. Her green eyes dart from person to person.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Griselda Carlyle, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Lewis Colby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized green coat. His golden hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur. Bonds: Family, Immigrant. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Lewis Colby, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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