Sarah Westbrook, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a violet and white handkerchief worn on her left side. Her golden hair is kept up in a ponytail inside a Stetson hat. She wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. She is a ruthless business woman, a trait she acquired from her mother.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has worked as a Merchant like her mother before her.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Coral (150 gp). Smoky quartz (50 gp). Blue quartz (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gomory Chester, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a shortspear. His chestnut hair is braided into rings. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and further expansion of business
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Aquamarine (900 gp). Malachite (15 gp). Carnelian (20 gp). Lapis lazuli (15 gp). 1 Minor magic item.
Everard Asheton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright red hair and a scraggly beard. His eyes are a pleasant brown.
Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Shy, Racist. Bonds: Rich, Religious, Has a crush. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 10000 cp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (1000 gp). 1 Masterwork Heavy wooden shield.
Matilda Colton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her hair is silver, silky, and of moderate length. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a bit of a xeno-phobe, disliking non-Humans.
History: She got into the Roofer business at a young age. Her childhood dream was to be a Carter, but she was a colossal failure. She has drifted from career to career and currently works as a Roofer.
Motivation: Wants to open a new tavern; and human compassion
Flaws: Emotional, Racist. Bonds: Attractive, Job. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Simple lock. 1 Disguise kit. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!


