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NPC Generator

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Advanced [show]


Gerard Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His skin is fair and his fingers are delicate and long. His tied-back hair is golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gerard hails from a village terrorized by illithids. His childhood dream was to be a Soapmaker, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Rich, Enemies, Criminal record. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Gerard Shelby, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jade (70 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Rose (30 gp).


Social Check DCs


Rolf Kitchur, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean violet cloak covering his clean studded leather. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Doctor soon after.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Emotional, Fearful. Bonds: Mentor, Job, Rich. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Rolf Kitchur, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Golden yellow topaz (1100 gp). Star rose quartz (50 gp). 1 Breastplate. 1 Darkwood Buckler. 1 Breastplate. 1 Full Plate.


Social Check DCs


Wymar Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His blonde hair is still thick. He has gray eyes and a tan hat with a blue feather.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He has achieved small success as a Bricklayer.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Criminal record, Job. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Wymar Clapham, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Joan Addington, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She carries a battered quarterstaff and tarnished bow as well. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in bow use. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against goblins; and retire the richest woman in the east

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Joan Addington, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs

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