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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Diggory Carlyle, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a grey feathered hat and grey clothes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: He was born blind and as such lacked many opportunities for work. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Disease, Secretive. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Carlyle, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 10 (+0)11 (+0)
Skills Athletics +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Smoky quartz (30 gp). 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Emma Dayton, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She carries with her a set of ceremonial daggers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in ceremonial dagger use. Days after completing her studies, news broke out that her hometown was attacked by drow. Emma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Religious, Enemies. Occupation: Tailor

Voice: German accent

Attributes [hide]

Emma Dayton, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Magnifying glass. 1 Average lock. 1 Disguise kit.


Social Check DCs


Millicent Merton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not trust anyone and sleeps with one eye open.

History: Born in the east to a Adventurer, Millicent learned a great deal about her father's area of expertise. She worked as a nervous Adventurer and found it very stressful. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing her hectic life and new adventurer responsibilities is difficult

Flaws: Insomniac. Bonds: Poor, Attractive, Job. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Millicent Merton, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Weston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Fortune-teller and is in decent physical shape. He has moderate length silver hair. His green eyes peer out from beneath his small brown hat.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Flaws: Insane, Shy, Ugly. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Hugh Weston, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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