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NPC Generator

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Advanced [show]


Agnes Kensley, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Herbalist does, and carries sais. Her white hair is heavily combed to the left. She has green eyes and a green hat with a tan feather.

Personality: She is overprotective of those who hire her services. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Agnes is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her mother and her brother before her, after school she went straight into learning to become a Herbalist. She inherited the family business which she has now maintained for 6 years.

Motivation: Expand her business.

Ideals: Fighting, Justice. Bonds: Job, Guardian, Immigrant. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Agnes Kensley, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Mary Marlowe, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, tan cloak. Her blonde hair has been sun bleached extensively. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mary Marlowe, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Fire opal pendant on a fine gold chain (900 gp). Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Eleanor Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears a white vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. She wears her auburn hair up. Her amber eyes are slightly larger than normal.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Eleanor was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Flaws: Ugly, Emotional. Bonds: Criminal record, Family, Nature. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Eleanor Kendal, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Melissa Windsor, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a green top hat and green clothes. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born in the south to a Bellfounder, Melissa learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Bellfounder like her mother before her.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and to unite with her brother

Ideals: Philantrophist, Artistic. Bonds: Family, Job, Attractive, Enemies. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Melissa Windsor, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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