Avice Tickle, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a black suit, green shirt, and yellow tie. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of southern immigrants she idolized her mother. Her druidic abilities were realized during a raid on her village. She has set out to sabotage the competition.
Motivation: To be a Doctor again.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Bloodstone (20 gp). Alexandrite (600 gp).
Sybil Wordsworth, Female Human [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western woman typically wears black cloth garments or leather armor. She wears a top hat to hide her balding. She has several tiny topaz earrings on each ear.
Personality: Sybil is depressed about a lot of things. She tends to be a nihilist. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After months of barely getting by, Sybil managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She feels kind of lost in life; and wants to work out more often
Ideals: Athletic. Flaws: Depressed, Mundane. Bonds: Rich, Criminal record. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Gomory Axton, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to cover his moderate length golden hair. His eyes are likewise brown.
Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.
History: He is the product a well kept family trust fund and as such has never really known need. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Gomory began to lead the lost caravan. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Amethyst (140 gp). Onyx (70 gp). Citrine (70 gp). Tiger eye turquoise (5 gp).
Ella Kensley, Female Human [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a card on it. She has slicked back red hair. Her eyes are a pleasant gray.
Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Malachite (12 gp). Fire opal (1200 gp).
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