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NPC Generator

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Advanced [show]


Helen Blyth, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright grey dresses and hats. She has no hair. Her blue unseeing eyes seem to look past you.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Helen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Persistence, Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Helen Blyth, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Alexandrite (1300 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Nash, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Sage uniform. He wears his golden hair down. His eyes, though not visible through his cowl, are amber.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small mountains village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Sailor again; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Job, Religious, Nature, Family. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Guy Nash, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Conrad Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is golden. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Passionate, Gifted. Bonds: Rich, Attractive, Mentor. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Conrad Windsor, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Asheton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Greedy, Disease. Bonds: Rich, Job. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Balimaar Asheton, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)4 (-3)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Hematite (5 gp). Moonstone (30 gp). Violet garnet (500 gp).


Social Check DCs

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