Solomon Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up. His eyes are blue and he is always smoking a pipe.
Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his mother. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Fighting, Extrovert, Gifted. Bonds: Criminal record, Family. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Amber (70 gp). Sard (40 gp). Aquamarine (600 gp). Onyx (40 gp).
Ermina Harlow, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a black vest and prefers yellow and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, marred by sweets. She has moderate length red hair. Her eyes are brown and catlike.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her brother before her, after school she went straight into learning to become a Sculptor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Retire the richest woman in the east; and she is unsatisfied with her job
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant, Terran, Ignan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp.
Hadwisa Stafford, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black tunic with grey highlights, and long tan pants that bunch up around her shoes. She has wavy white hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Hadwisa was raised in a hard working conservative environment. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.
Motivation: Wants to have a good time and be beloved; and balancing her hectic life and new armorer responsibilities is difficult
Ideals: Optimist. Flaws: Addict, Fearful. Bonds: Attractive, Job, Family. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Don Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Bounty Hunter, but he got bored and became a Carpenter. He has worked as a Carpenter like his mother before him.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Fighting. Flaws: Fearful. Bonds: Nature, Rich, Job. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp.
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