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NPC Generator

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Advanced [show]


Hadwisa Brandon, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. She carries with her a set of daggers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is auburn, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Hadwisa Brandon, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20 pp.


Social Check DCs


Avice Chatham, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears rags and sports a simple walking cane. She has wavy chestnut hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is an amazing painter.

History: Sold as a small child to a wizard, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is her passion; and doesn't want to be a stableman and was forced into it by her family

Ideals: Optimist, Gifted. Bonds: Poor, Mentor, Family, Adventurer. Occupation: Stableman

Voice: French accent

Attributes [hide]

Avice Chatham, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Lance Nash, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in quarterstaff use. He now owns his own business.

Motivation: He's in love; and he wants to get laid

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Enemies, Job, Has a crush. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Nash, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Peridot (50 gp). Moss agate (9 gp). White opal (1600 gp).


Social Check DCs


Rosamund Melancon, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her skin is also unnaturally pale. She keeps her golden hair in a flapper bob. Her thin eyebrows rest above her beady green eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is currently in port desperately looking for someone to get her out; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Nature, Slave. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Rosamund Melancon, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 18 (+4)8 (-1)
Skills Insight +7, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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