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NPC Generator

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Advanced [show]


Isabella Tindall, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is red and curly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Isabella was born with her father's beautiful face. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has been saving her money to try and buy her sister's freedom.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and to unite with her sister

Ideals: Gifted. Bonds: Enemies, Family, Attractive. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Isabella Tindall, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 pp. Red garnet (150 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large green mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is long and unkept. His fierce amber eyes like to dwell on things.

Personality: Eccentric and domineering, Anselm will drive conversation. He takes great joy in being the best Carpenter in town.

History: Anselm was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He became a Carpenter soon after.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Religious. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Anselm Gracey, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is brown and curly. He has hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a desert tribe. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Rich, Nature, Adventurer. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Ernest Blankley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)18 (+4)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Beatrice Kimberley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a large tan jacket. Her blonde hair is matted, messy, and big. She has a dull look in her violet eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Beatrice was born on a far northern forest where she grew up under the tutelage of her mother, an expert Herbalist. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Religious, Immigrant. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Beatrice Kimberley, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Deep green spinel (70 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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