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NPC Generator

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Advanced [show]


Peter Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright tan suits and hats. His silver hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: Ugly, Insane, Disease. Bonds: Adventurer, Rich. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Leighton, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Millicent Myerscough, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her pickaxe. Her head has been shaved. Her thin eyebrows rest above her beady green eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Millicent Myerscough, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Black star sapphire (1600 gp). White pearl (150 gp). Malachite (4 gp). 1 Chain shirt.


Social Check DCs


Herleva Blackwood, Female Human [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. Her white hair is kept up in a ponytail inside a wide-brimmed hat. She has gleaming, smiling brown eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Paladin school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying sister.

Motivation: To clean up the streets; and to find somewhere to settle down

Ideals: Optimist, Gifted. Flaws: Secretive, Mundane. Bonds: Guardian. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Herleva Blackwood, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Trey Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Adventurer, Family. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Trey Anderton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Sard (60 gp).


Social Check DCs

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