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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants, and she perpetually has her glaive ready. Her long white hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ermina hails from a village terrorized by giants. She was an athlete and attended two major summer competitions. She never won. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: A deep hatred of giants; and wants to work out more often

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Enemies. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Ermina Tewksbury, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Bloodstone (60 gp). Onyx (60 gp). Jasper (60 gp). Smoky quartz (60 gp).


Social Check DCs


Charles Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He wears his red hair down. His eyes are green and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Philantrophist. Bonds: Poor, Nature, Job, Family. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Charles Warwick, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 6 (-2)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Guy Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of the sun god around his neck, and a lance on his belt. His hair is silver and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Guy Hackney, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Aline Morley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears baggy brown pantaloons and a red scarf. Her red hair is heavily combed to the right. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her childhood dream was to be a Butcher, but she was a colossal failure. She struck the Mercenary job and began her own company from there.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Aline Morley, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Banded mail. 1 Full Plate. 1 Chain shirt.


Social Check DCs

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