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NPC Generator

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Advanced [show]


Ermina Kirby, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She likes to wear ponchos typically of a light red in addition to tight pants. She sports a flattop hair cut. Her blue eyes peer out from beneath her Stetson red hat.

Personality: Aggressive, abrasive, and angry, Ermina embodies much of what other species detest in the Humans. She uses divination through singing.

History: Her father raised her in a mountain cabin. After coming to the age of reason, Ermina took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Religious. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Ermina Kirby, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills History +6, Stealth +6
Senses Passive Perception 9
Languages Common, Celestial, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. With a patchy red beard and wild red hair. He has blue eyes and a black hat with a blue feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Mentor, Adventurer. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Tatum, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)15 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Solid gold idol (900 gp).


Social Check DCs


Alice Colton, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely green suit with black socks and a vest with buckled shoes. Her skin is fair and her fingers are delicate and long. Her chestnut hair is well kept. Her brown unseeing eyes seem to look past you.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her sister before her, after school she went straight into learning to become a Dyer. She has drifted from career to career and currently works as a Dyer.

Motivation: Money/treasure; and to be a merchant again

Ideals: Optimist. Flaws: Disease. Bonds: Has a crush, Rich, Job. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Alice Colton, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)5 (-3) 15 (+2)8 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is heavily combed to the right. His gray eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Yochlol in disguise. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Pacifist, Gifted. Bonds: Attractive, Slave, Adventurer. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Hallewell, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)16 (+3) 17 (+3)16 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Goblin, Orc, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Aquamarine (300 gp). Hematite (4 gp). Zircon (30 gp).


Social Check DCs

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