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NPC Generator

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Advanced [show]


Jane Yardley, Female Human [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. She is muscular with a powerful set of arms. Her brown hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. Flattery will make her almost putty in your hands.

History: The child of southern immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Glassblower.

Motivation: She's repulsed by the PC; and to be a architect again

Flaws: Insane, Selfish, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Jane Yardley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Willoughby, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, blue cloak. She carries a battered rapier and tarnished longbow as well. Her golden hair is heavily combed to the right. Her amber eyes dart from person to person to random spaces in the air.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Griselda grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Masseuse. In the meantime she has taken over work as a Masseuse and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and she's in love

Ideals: Fighting. Flaws: Emotional. Bonds: Religious, Adventurer, Job, Has a crush. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Griselda Willoughby, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Theobald Pickering, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the large cave and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insomniac, Selfish. Bonds: Nature. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Theobald Pickering, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Old masterpiece painting (1600 gp). Solid gold idol (500 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Manfred Clapham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Glassblower.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Insane, Fearful. Bonds: Job, Poor. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Manfred Clapham, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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