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NPC Generator

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Advanced [show]


Agnes Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of crossbows on her belt, each one with a amethyst on the hilt. Her hair is short and auburn. She is baby faced.

Personality: Agnes is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.

History: The child of a Servant, who enjoyed hunting, Agnes was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agnes fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Religious, Nature. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Agnes Cumberbatch, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 8 (-1)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 60 pp.


Social Check DCs


Sybil Denholm, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has styled her silver hair well, parting it to the right. She has gleaming, smiling gray eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Sybil is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Sybil was raised in a hard working conservative environment. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She struck the Courier job and began her own company from there.

Motivation: Human compassion; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Family, Job. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Sybil Denholm, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)17 (+3) 16 (+3)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a custom-built plate barding that's adorned with green lining and desert motifs. His clothes are grease stained in places. His tied-back hair is blonde. His thin eyebrows rest above his beady violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Mori, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)7 (-2) 17 (+3)16 (+3)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Ralf Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, grey, dusty cloak. His black hair is lengthy and is close to two feet long. He has gray eyes.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: He was born in a small mountains village. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a courier again

Ideals: Pacifist. Bonds: Job, Nature, In love, Enemies. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Van Es, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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