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NPC Generator

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Advanced [show]


Vicky Tatum, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is long and auburn with streaks of golden, and is pulled back with small blue clips. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has always had a great fascination with Human culture. Further she is a bit of a stoner and is frequently out of it.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is greedy.

Flaws: Addict, Racist, Secretive. Bonds: Rich. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Vicky Tatum, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 4 Thunderstones. 8 Acid flasks. 4 Smokesticks.


Social Check DCs


Tim Alby, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His chestnut hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the south. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant, Military. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Tim Alby, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 11 (+0)17 (+3)
Skills Arcana +1, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp.


Social Check DCs


Wymar Wentworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan tunic with blue highlights, and long grey pants that bunch up around his shoes. His golden hair is greasy and uncared for. His violet eyes peer out from beneath his feathered tan hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Wymar studied abroad. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying sister.

Motivation: To end his boredom; and he has decided he is irredeemable

Ideals: Justice, Entrepeneur, Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Wymar Wentworth, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Brown-green garnet (40 gp).


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he tends to wear a large blue jacket. His white hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Impeccable, Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Arnold Ainsworth, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 12 (+1)4 (-3)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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