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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Giselle Digby, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. Her brown hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a ruthless business woman, a trait she acquired from her father.

History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove her worth to the world; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Depressed, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Giselle Digby, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 6 (-2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Breastplate. 1 Breastplate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Everard Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with black lining and desert motifs and is in decent physical shape. His red hair is still thick. His fierce gray eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the west. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Nature, Guardian, Job. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Everard Marley, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


John Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His long chestnut hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. John was born on a far western forest where he grew up under the tutelage of his father, an expert Engraver. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Ugly, Insane, Shy, Lazy. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

John Enfield, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Theobald Oakes, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting blue shirt and pants. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Theobald Oakes, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Everburning torch. 2 Smokesticks. 3 Alchemist’s fire.


Social Check DCs

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