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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Frederick Badger, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. He wears his blonde hair up. His eyes are green and catlike.

Personality: He speaks before he thinks and is too direct. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Hedonist. Bonds: Nature. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Frederick Badger, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)17 (+3) 14 (+2)17 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Orc, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with blue socks and a vest with buckled shoes. His moppish silver hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Milton, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Joan Atherton, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and tan robe with the hood down. She keeps her long red hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: A deeply religious woman she believes everything happens for a reason. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Joan lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Bonds: Religious, Has a crush, Adventurer, Family. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Joan Atherton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)8 (-1) 11 (+0)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Trey Barney, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey trousers with red and tan striped suspenders. He wears various colorful collared shirts. He wears his brown hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south, but his parents moved at a very young age to the west. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Forgetful. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Trey Barney, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)7 (-2) 18 (+4)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30 pp.


Social Check DCs

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