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NPC Generator

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Advanced [show]


Elizabeth Ansley, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. She has styled her chestnut hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and seeks redemption

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Elizabeth Ansley, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Golden yellow topaz (500 gp). Star rose quartz (40 gp). Aquamarine (500 gp). Eye agate (14 gp).


Social Check DCs


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Shipwright. He wears a Stetson hat to hide his balding. His ears are large.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: He got into the Shipwright business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Tim Roscoe, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Blue star sapphire (1600 gp).


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He wears his chestnut hair down. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Wants a kiss; and he has a crush on the local courier

Flaws: Antagonistic. Bonds: Poor, Criminal record, Adventurer, Enemies, Has a crush. Occupation: Mortician

Voice: French accent

Attributes [hide]

Trey Gentry, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Iolite (70 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Wellington, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. She has moderate length black hair. She wears crescent spectacles with a black brim.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a forest tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: To clean up the streets; and balancing her hectic life and new adventurer responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Nature, Job, Guardian. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Margery Wellington, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Jet (120 gp). Carnelian (70 gp). Jet (120 gp).


Social Check DCs

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