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NPC Generator

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Lvl.
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Advanced [show]


Oriel Presley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy red pantaloons and a green scarf. Her brown hair is wavy and long. Her eyes are a pleasant blue.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She never wears the same outfit twice, unless she absolutely has to.

History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered music. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Seeks redemption; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Shy. Bonds: Job, Military, Criminal record. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oriel Presley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Freshwater pearl (9 gp). Star ruby (1600 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Conway, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a yellow armored body suit, with a simple green line shooting up and back down. He is bald on top and has large red tufts of hair around his ears. His thin eyebrows rest above his beady blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roland Conway, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Deception +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats, and he perpetually has his scythe ready. His golden hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Mentor. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

John Barton, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)12 (+1) 11 (+0)7 (-2)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Golden yellow topaz (300 gp). Amber (60 gp). Blue quartz (11 gp). 1 Minor magic item.


Social Check DCs


Susannah Lindsay, Female Human [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with grey skirt. Her skin is fair and her fingers are delicate and long. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Susannah began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want her driven away; and to share knowledge with the world

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Susannah Lindsay, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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