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NPC Generator

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Advanced [show]


Aldous Cason, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His white hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Aldous Cason, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 7 (-2)8 (-1)
Skills Stealth +6, Survival +1
Senses Passive Perception 8
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Ralf Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His black hair is thinning but still full. His gray eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: When he was but 5 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Ralf Hartford, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Eye agate (10 gp).


Social Check DCs


Raymond Blythe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is wearing a long, grey cloak. His brown hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raymond took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Disease, Addict. Bonds: Nature, Adventurer. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Raymond Blythe, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Dudley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He wears a Stetson hat to cover his moderate length brown hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Money/treasure; and to reunite with his old friends

Flaws: Selfish, Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Assassin

Voice: German accent

Attributes [hide]

Gunter Dudley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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