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NPC Generator

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Advanced [show]


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He sports green clothing, slightly heavier than average wear. His red hair is knotted and matted. He has blue eyes and a green hat with a yellow feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful wizard made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Passionate. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Staurheim, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 16 (+3)17 (+3)
Skills Animal Handling +6, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Theobald Skelton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears skinny pants and wears a blue and red robe with the hood down. His chestnut hair is unkempt and raggedy. He has brown eyes and a blue hat with a red feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Theobald Skelton, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 8 (-1)6 (-2)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Pickering, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing a long, white, dusty cloak. He has a hunchback. His hair is red and curly. His hazel eyes peer out from beneath his Stetson white hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family Cursed with a spirit at a very young age, Jocelyn has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy, Disease. Bonds: Guardian, Criminal record, Adventurer. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Jocelyn Pickering, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp.


Social Check DCs


Emma Dalton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and has the majority of her body covered in plate. Her hair is blonde and curly. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emma is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Emma Dalton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Star rose quartz (80 gp). Zircon (80 gp). Freshwater pearl (9 gp). 1 Good lock. 1 Climber’s kit.


Social Check DCs

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