Arnold Tindall, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His eyes are a pleasant brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 6 years old his parents immigrated from the north. One day when Arnold was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Arnold was heart-stricken from the event, and his mother started working long hours to provde for them. He left for the north, certain he would find work there.
Motivation: To clean up the streets.
Flaws: PTSD. Bonds: Guardian, Immigrant, Family. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 5 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp.
Alexandre Yorke, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown, dusty cloak. He keeps his brown hair in a pixie cut. His brown eyes dart from person to person.
Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently he has begun working with bootleggers and crooks.
Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Criminal record, Enemies. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.
Eloise Norton, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears dark leathers with embroidery. Her long red hair is drawn into a two foot long braid. Her green eyes lackadaisically let the world flow into them.
Personality: Calm and collected, she is a well trained Doctor. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of southern immigrants she idolized her mother. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She left for the south, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother
Ideals: Athletic, Entrepeneur. Bonds: Job, Immigrant, Family. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp. Iolite (40 gp).
Joan Beckwith, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her golden hair is styled in orderly dreadlocks. Her brown unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. She works hard and plays hard.
History: Joan was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better kind of golem.
Motivation: Retire the richest woman in the east; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Disease, Impulsive, Hedonist. Bonds: Attractive. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!

