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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emmeline Whitby, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, and carries longswords. She wears a small hat to hide her balding. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Emmeline was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Human conditions. She has drifted from career to career and currently works as a Sculptor.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Fighting, Gifted. Flaws: Addict, Racist. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emmeline Whitby, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Healer’s kit. 1 Average lock. 1 Healer’s kit.


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants. He carries with him a set of morningstars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short with large spiked bangs in the front. He has several tiny topaz earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of giants once and for all.

History: He was born blind and as such lacked many opportunities for work. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in morningstar use. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Criminal record, Enemies. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Sydney, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Heather Marley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears tan trousers with black and red striped suspenders. She wears various colorful collared shirts and is in decent physical shape. She keeps her silver hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She inherited the family business which she has now maintained for 14 years.

Motivation: Revenge; and wants to open a new tavern

Flaws: Impulsive. Bonds: Guardian, Rich, Job, Enemies. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Heather Marley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)17 (+3) 15 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Arnold Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair has been sun bleached extensively. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a desert tribe. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Arnold Stratford, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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