Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and tan handkerchief worn on his right side. He wears his auburn hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Henry Blakeley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Adelaide Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fancy grey dress. Her auburn hair is thinning but still full. Her hazel eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic woman, Adelaide's first love is herself. Her second love is also herself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small desert village. Her divine abilities were realized during a raid on her village. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and wants to work out more often

Ideals: Athletic, Impeccable, Joker, Gifted. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Adelaide Bradshaw, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Alice Graeme, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. Her white hair, when down, is lengthy. She has a tattooed face.

Personality: She is irascible and easily irritated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a slaver, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Adventurer. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Alice Graeme, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 6 (-2)11 (+0)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Ermina Barney, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her auburn hair well, parting it to the right. She is very pretty but has cold, dead eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Ermina was born in the north. At a young age she loved to build and create. She has had some formal singing training, and achieved minor success. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Justice, Persistence, Artistic. Bonds: Rich, Attractive. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Ermina Barney, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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