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NPC Generator

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Advanced [show]


Ermina Wentworth, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a green poncho over her likewise colored trousers and shirt. Her auburn hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Ermina hails from a village terrorized by drow. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by drow. Ermina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and revenge

Ideals: Optimist, Justice. Bonds: Attractive, Enemies, Rich. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Ermina Wentworth, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp.


Social Check DCs


Tim Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. He has blonde hair. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 12th year, his parents were killed by a drow raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Professionalism. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Fidget, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Insight +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Sarah Brent, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears professional attire. Her red hair has been sun bleached extensively. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Abrasive and pushy, she has a hard time making friends. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast mountains. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Sarah Brent, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. White opal (1600 gp). Pink pearl (70 gp). Lapis lazuli (14 gp). Golden yellow topaz (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Brent, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sickle. He has a long black beard with little hanging trinkets. His eyes are amber and beady.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Ugly, Insane, Secretive. Bonds: Immigrant. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Lance Brent, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)7 (-2) 15 (+2)9 (-1)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Amethyst (90 gp). Golden yellow topaz (400 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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