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NPC Generator

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Advanced [show]


Rosamund Sharps, Female Human [Permalink]

Personal [hide]

Description: She wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She has a moderate pudge and is not very fit. Her brown hair is kept up in a ponytail inside a broad hat. Her amber eyes lackadaisically let the world flow into them.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has all her life been fascinated with poetry.

History: A powerful necromancer made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business; and to be a engraver again

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Mentor, Job. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Rosamund Sharps, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 8 (-1)13 (+1) 17 (+3)14 (+2)
Skills Perception +6, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp.


Social Check DCs


Juliana Remington, Female Human [Permalink]

Personal [hide]

Description: An older woman who very much looks the part of a Adventurer, she is not a threatening figure. Her hair is short and auburn. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich southern family. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Adventurer.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Job, Rich. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Juliana Remington, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Amethyst (130 gp). Violet garnet (400 gp). 1 Good lock.


Social Check DCs


Maynild Blackwood, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a fancy blue dress. She has white hair. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy and tries to find solutions quickly.

History: Born to a Carter, her mother struggled to pay the bills. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Gifted, Fighting. Flaws: Lazy. Bonds: Attractive, Poor, Job. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Maynild Blackwood, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Moss agate (12 gp). Sard (20 gp). Golden yellow topaz (600 gp). Jade (70 gp).


Social Check DCs


Anselm Bradly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Anselm Bradly, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)6 (-2) 10 (+0)9 (-1)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. Blue quartz (7 gp).


Social Check DCs

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