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NPC Generator

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Advanced [show]


Adam Astley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Bellfounder. His auburn hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Flaws: Ugly, Disease. Bonds: Family, Rich, Military, Criminal record. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Adam Astley, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Egelina Bentham, Female Human [Permalink]

Personal [hide]

Description: A 5'3" southern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is slicked back into a classic pompadour. She has several tiny opal earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Crown-heir mother left her crippled. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Entrepeneur, Joker, Professionalism. Flaws: Disease. Bonds: Rich. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Egelina Bentham, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Ignan, Giant, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Sard (80 gp). Aquamarine (600 gp). Red-brown spinel (100 gp). Black star sapphire (1500 gp).


Social Check DCs


Mary Rutherford, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her hair is black and very short. She is baby faced.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is able to fit into much smaller and tighter spaces than normal.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Mary was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mary decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Mary Rutherford, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)7 (-2) 10 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Millicent Wesley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in brown turtlenecks beneath a green coat with yellow slacks. Her hair is chestnut and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She acts crazy and hedonistic. She cannot resist a sob story and will often dote over anyone who has one.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Philantrophist, Persistence. Flaws: Hedonist. Bonds: Slave, Adventurer. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Millicent Wesley, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. White pearl (50 gp). Violet garnet (1500 gp). Obsidian (4 gp).


Social Check DCs

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