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NPC Generator

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Advanced [show]


Oriel Harley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a grey deerstalker hat and grey clothes. Beneath her clothing is a huge mess of scar tissue. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. Days after completing her studies, news broke out that her hometown was attacked by illithids. Oriel was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: To reunite with her absent mother; and she wants revenge against illithids

Ideals: Philantrophist. Flaws: Racist. Bonds: Slave, Immigrant, Enemies, Family. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Oriel Harley, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs


Henry Ansley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting blue shirt and pants. His black hair is smooth and relatively long. His brown eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Henry took refuge in the large cave and found the beat up lance and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Nature, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Henry Ansley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp.


Social Check DCs


Bertram Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears his black hair up. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Religious, Military, Adventurer, Guardian. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Hackney, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Diggory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bounty Hunter uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Bounty Hunter and occasionally as a mercenary.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Diggory Ainsworth, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs

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