William Marley, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man wears a well pressed and immaculate suit (or dress). His golden hair is greasy and uncared for. His eyes are likewise gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Violet garnet (900 gp). Red spinel (100 gp). Golden pearl (100 gp). Black pearl (900 gp). 1 Minor magic item.
Thomas Webley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. Thomas was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Stableman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Immigrant. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cory Shelley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His silver hair is singed and shortened. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Disease. Bonds: Rich, Immigrant, Military. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 30000 cp. Golden yellow topaz (1300 gp). Blue sapphire (1000 gp). Carnelian (30 gp). 1 Masterwork Light steel shield.
Richard Quinton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears silk and lounges about seductively. His hair is short and red. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His religion dominates his actions.
Ideals: Artistic. Bonds: Attractive, Religious, Mentor. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp.
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