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NPC Generator

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Lvl.
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Advanced [show]


Richard Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large blue jacket. His hair is short and golden. His blue eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the east. His childhood dream was to be a Locksmith, but he was a colossal failure. He now owns his own business.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Richard Everleigh, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)15 (+2) 10 (+0)9 (-1)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Cecily Mitchell, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her hair is long and brown with streaks of chestnut, and is pulled back with small green clips. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is happy with her job as a Performer. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.

History: She was born in a small forest village. Like her father and her sister before her, after school she went straight into learning to become a Performer. She struck the Performer job and began her own company from there.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Flaws: Ugly. Bonds: Job, Military, Nature, Family. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Cecily Mitchell, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'10" and tends to wear a large blue jacket. Her right leg appears badly burned and disfigured. She has moderate length silver hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Disease, Insomniac. Bonds: Rich, Nature, Criminal record. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Eloise Bradshaw, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)14 (+2) 6 (-2)14 (+2)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 8
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Williamina Rutland, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a worn and beaten armor. She wears a feathered hat to hide her balding. Her blue eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Williamina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Williamina Rutland, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Obsidian (12 gp). Coral (70 gp). Alexandrite (300 gp).


Social Check DCs

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