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NPC Generator

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Advanced [show]


Isabella Hamilton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her white hair is heavily combed to the right. She wears a mask on her face.

Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barrister arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.

Motivation: Expand her business; and she is unsatisfied with her job

Bonds: Attractive, Has a crush, Rich, Immigrant, Job. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Isabella Hamilton, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 18 (+4)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Golden pearl (80 gp).


Social Check DCs


William Melancon, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a grey poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He has a small bristly mustache and wavy auburn hair. His green eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

William Melancon, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Millicent Barney, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She keeps her white hair in a pixie cut. Her eyes are green and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Millicent is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she has a rivalry with the church that dominates her actions

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Millicent Barney, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Avelina Rayden, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears grey trousers with black and green striped suspenders. She wears various colorful collared shirts. Her auburn hair has been sun bleached extensively. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Avelina studied abroad. She was an athlete and attended two major summer competitions. She never won. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Athletic, Disciplined, Fighting, Gifted. Bonds: Nature. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Avelina Rayden, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)7 (-2) 12 (+1)9 (-1)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs

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