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NPC Generator

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Advanced [show]


Gunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large violet mantle and cape that has been intricately interwoven into his white robe. His black hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: Wants a kiss; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Miner

Voice: American accent

Attributes [hide]

Gunter Carlyle, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Banded agate (6 gp). Hematite (6 gp).


Social Check DCs


Alice Gresham, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and typically wears tan cloth garments or leather armor. Her right hand appears badly burned and disfigured. Her black hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has always had a great fascination with Human culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Adventurer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their daughter. She worked as a Crown-heir, and she later adopted a second daughter.

Motivation: Human compassion.

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Family. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Alice Gresham, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Wymar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Bonds: Enemies, Rich, Job, Adventurer. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Birkenhead, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Azurite (7 gp). Coral (70 gp).


Social Check DCs


John Hayley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly brown, has prominent grey streaks. His half smiles and amber eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Rich, Slave. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

John Hayley, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)18 (+4) 10 (+0)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Gnome, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs

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