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NPC Generator

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Advanced [show]


Millicent Colby, Female Human [Permalink]

Personal [hide]

Description: She typically wears red cloth garments or leather armor. Her skin is fair and her fingers are delicate and long. She wears her chestnut hair up. Her thin eyebrows rest above her beady green eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and she feels threatened by others

Flaws: Ugly, Fearful. Bonds: Nature, Slave, Job. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Millicent Colby, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 7 (-2)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Everly, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a blue coat over a tan low-cut shirt, and a broad hat upon her head. Her hair is long and chestnut with streaks of blonde, and is pulled back with small blue clips. Her ears are large.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to make almost anything out of random pieces of junk.

History: She was raised in a island tribe. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She inherited the family business which she has now maintained for 11 years.

Motivation: Expand her business; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Mary Everly, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 10 (+0)17 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Golden yellow topaz (800 gp).


Social Check DCs


Charles Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and green handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. He keeps his chestnut hair in a pixie cut. His eyes are green and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Adventurer, Poor, Attractive, Religious. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Charles Huxley, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Athletics +6, Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Rhodochrosite (9 gp). White opal (1600 gp). Blue quartz (9 gp).


Social Check DCs


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. This blue eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Drogo Blakely, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs

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