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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Reynard Weston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Map Maker, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Disease, Shy, Fearful. Bonds: Poor. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Reynard Weston, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Kendal, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy red hair. His eyes are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Joker, Gifted. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Clerebold Kendal, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Chain shirt. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Gilbert Haley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. He has a red handlebar mustache and slicked back red hair. His eyes are gray and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Haley, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and tan handkerchief worn on her right side. She is bristling with hidden weapons, mostly nunchakus and kukris. She keeps her silver hair in a flapper bob. Her brown eyes are slightly larger than normal.

Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a ruthless business woman, a trait she acquired from her father.

History: A powerful wizard made her what she is. Her childhood dream was to be a Doctor, but she was a colossal failure. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and she loathes her own lifestyle

Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Criminal record, Mentor, Job. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Mary Hornsby, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 7 (-2)18 (+4)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Zircon (30 gp). Chrysoberyl (90 gp). 1 Minor magic item.


Social Check DCs

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