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NPC Generator

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Advanced [show]


Kody Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: This man loves painting and to teach people painting more than just about anything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Kody Axton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)8 (-1) 8 (-1)17 (+3)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Cecily Shelley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a black cloak and cross-gartered tan stockings. Her brown hair is knotted and matted. Her eyes are a pleasant green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Cecily was left her father's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She's repulsed by the PC; and doesn't want to be a sellsword and was forced into it by her family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Cecily Shelley, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear flannel. He has a very tight haircut. His fierce brown eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Layabout, Lance learned a great deal about his mother's area of expertise. He worked as a nervous Layabout and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Logical. Flaws: Shy. Bonds: Job, Family. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Lance Barclay, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Gilbert Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in green turtlenecks beneath a white coat with yellow slacks. He has black hair. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Opinionated. Flaws: PTSD. Bonds: Poor. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Gilbert Huckabee, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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