Gunter Law, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, pastel, dusty cloak. His long black hair reaches down to his waist. His ears are large.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Flaws: Ugly, Impulsive. Bonds: Enemies, Family, Adventurer, Criminal record. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Aquamarine (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ernest Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light grey in addition to tight pants. His auburn hair is kept up in a ponytail inside a top hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he has money and likes to spend it
Ideals: Artistic. Flaws: Addict, Emotional. Bonds: Attractive, Job, Rich. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Sarah Jacobs, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is greying and her face has many wrinkles. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is very quiet and rarely speaks above a whisper. She is skeptical of what others tell her and is slow to trust.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: She is currently in port desperately looking for someone to get her out; and a rival would like her out of the picture
Flaws: Ugly, Addict, Shy. Bonds: Poor, Slave. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Oriel Graham, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. She has slicked back red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Oriel lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Regain custody of her daughter.
Ideals: Athletic, Opinionated. Bonds: Adventurer, Family, Job. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Azurite (13 gp). Zircon (20 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

