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NPC Generator

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Advanced [show]


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Miles Gresham, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting brown shirt and pants, he is not a threatening figure. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Kyle will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Extrovert. Flaws: PTSD. Bonds: Adventurer, Criminal record, Religious. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Kyle Huxley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Azurite (7 gp).


Social Check DCs


Gomory Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a red coat over a grey low-cut shirt, and a deerstalker hat upon his head. He keeps his auburn hair in a flapper bob. This hazel eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Selfish, PTSD. Bonds: Attractive, Job, Nature. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Shelley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 14 (+2)4 (-3)
Skills Nature +6, Performance +0
Senses Passive Perception 12
Languages Common, Orc, Terran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Blue quartz (6 gp).


Social Check DCs


Adelaide Beitz, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her brown hair has been sun bleached extensively. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is an amazing painter.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 11th year, her parents were killed by a orcs raid, leaving Adelaide alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Military, Enemies. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Adelaide Beitz, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 19 (+4)9 (-1)
Skills History +2, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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