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NPC Generator

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Advanced [show]


Isabella Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears just a blue suit. She is physically well-built. She keeps her chestnut hair in a flapper bob. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: From birth she was tutored by a cruel and relentless mentor. Her necromantic abilities were realized during a raid on her village. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Isabella Tinley, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)12 (+1) 16 (+3)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Bloodstone (40 gp). Aquamarine (1300 gp). Black pearl (1300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sybil Royston, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She got into the Knight business at a young age. After coming to the age of reason, Sybil took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Knight.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Sybil Royston, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Jade (140 gp). Banded agate (12 gp).


Social Check DCs


Guy Royston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his scimitar. His golden hair is singed and shortened. His fierce amber eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Architect profession.

History: Born in the west to a Barrister, Guy learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Barrister. He has drifted from career to career and currently works as a Barrister.

Motivation: To be a Architect again; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Guy Royston, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills History +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Freshwater pearl (8 gp). Alexandrite (1500 gp). Azurite (8 gp). Hematite (8 gp).


Social Check DCs


Gilbert Prescott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is renowned for his bright black suits and hats. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of brigands

Ideals: Philantrophist. Flaws: Insane, Greedy. Bonds: Attractive, Enemies, Adventurer. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Gilbert Prescott, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs

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