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NPC Generator

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Advanced [show]


Margery Tickle, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. Her auburn hair is knotted and matted. Her eyes are gray and catlike.

Personality: Overbrimming with self-confidence, Margery isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Margery hails from a village terrorized by giants. There was a wharf not far from home where she often wandered off to fish. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Enemies, Nature. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Margery Tickle, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills History +6, Medicine +2
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple black robe with blue stripes complete with hood. His auburn hair is unkempt and raggedy. He has gleaming, smiling gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Secretive. Bonds: Poor, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Dean Bentley, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Mary Thornton, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her head has been shaved. Her blue eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Mary was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mary Thornton, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Allerton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. Her hair is short and blonde. Her green eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anne took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She became a Barrister soon after.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, Greedy. Bonds: Nature, Job. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Anne Allerton, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Amber (150 gp). Coral (150 gp).


Social Check DCs

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